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Gorky 17 demo version for AmigaOS 4

Brussels, February 19, 2016

Good news for all interested gamers: there is now a demo version of Gorky 17 available at our download section!

The archive is about 177 MiB in size and contains the first level of Gorky 17 including english text & speech output. The full version - available at your local amigadealer since October 2015 - comes also with full German text & speech as well as text translations in French and Spanish.

Recommended minimum:

  • Amiga with 500MHz CPU or faster
  • A Picasso96-Compatible Graphics card (For Warp3D version: A Warp3D supported graphics card)
  • 256MB of memory
  • AHI-Compatible sound card
  • 300MB of free disk space
  • AmigaOS 4.1 Final Edition

 

 

Gorky 17 in the shops, magazines and blogs!

Brussels, December 7, 2015Gorky 17

Since the initial show release at Amiga30.de in Neuss and the regular start of sales the week after, Gorky 17 for AmigaOS was very well received in the community and the press (Amiga Future #117). The well known AmigaOS dedicated blogger Epsilon recently published an article on Epsilon's Amiga blog about Gorky 17, which gives a great overview from unboxing over installation, first start and of course the game itself. A highly recommended read to everybody interested in Gorky 17!

 

Gorky 17  is a science-fiction strategy role-playing game originally developed by Metropolis Software House in 1999 and ported to AmigaOS 4.1 Final Edition by Hyperion Entertainment. The AmigaOS version was released to the public first at Amiga30.de in Neuss at October 10, 2015 and is available for regular purchase from many Amiga dealers since October 19, 2015.

 

Gorky 17 release imminent

Brussels, October 3, 2015
Gorky 17

Hyperion Entertainment is very pleased to announce the imminent release of the long awaited adventure/strategy/RPG crossover game Gorky 17 originally by Metropolis Software House for AmigaOS! After changeful 12 years since its original announcement, the AmigaOS port of Gorky 17 became almost what was Duke Nukem Forever for the PC world. Yet, we made it in two years less ;)

In order to ensure the highest possible quality, Hyperion Entertainment commissioned Frank Menzel and Thomas Claus, who are well known for their original games for AmigaOS 4 under the Entwickler-X label, to stabilize, optimize, enhance and last not least to finalize the AmigaOS port of Gorky 17. The result of their work speaks for itself and shows their high level of professionalism, which allows us now to rightfully claim that the AmigaOS port of Gorky 17 represents the best version of Gorky 17 released on either platform ever!

UPDATE: Gorky 17 is now released and available at your dealer. Read here what Amiga blogger Epsilon has to say about it.

Exclusive main features of the AmigaOS version:

  • High resolution support by free choice of screenmode
  • English, German, Spanish (text & speech) and French (text only)
  • Mouse wheel support
  • Highly optimized game engine and video player

Minimum requirements:

  • Amiga with 500MHz CPU or faster
  • 256MB of memory
  • Graphics card (Warp3D compatibility recommended!)
  • 700MB of free disk space
  • AmigaOS 4.1 Final Edition
Production is already in progress, all registered dealers got informed about the now available pre-orders and the official start of sales in calendar week 43, 2015. Get in touch with your preferred dealer to place your personal pre-order!
 
But there is more to it! In cooporation with Alinea Computer Hyperion Entertainment will celebrate 30 years of AmigaOS and the release of Gorky 17 by making Gorky 17's pre-release debut at the Amiga 30 years event in Neuss, Germany on October 10, 2015 in form of a strictly limited amount of early bird units sold separately for 34,95 Euro SRP as well as part of a special fair-super-bundle consisting of
  • Gorky 17 for AmigaOS
  • Gorky 17 poster
  • "powered by AmigaOS" t-shirt
  • "30th anniversary" sticker
  • "AmigaOS" notepad
at a heavily discounted fair-price of 50,- Euro incl. VAT*) in contrary to the regular price of about 65,- Euro incl. VAT.
 
 
We all hope you enjoy this fantastic news as much as we do and will stop by at our booths in Neuss on October 10... cheers!
 
*) German VAT currently 19%. Offer only valid directly at the fair, for the duration of the fair and as long as supply lasts. Subject to errors.

 

 

Freespace - The Great War for AmigaOS 4.0

Leuven, Belgium - December 6th, 2004

As a special treat for registered users of Freespace - The Great War and AmigaOS 4.0, Hyperion Entertainment now offers an AmigaOS 4 binary update for Freespace - The Great War, in our download section.

Please note:

  • You must have registered both Freespace and AmigaOS 4.0.
  • This version only contains the software renderer.
  • Make sure to read the README file, as it contains important information.

 

 

Hyperion and Metropolis announce AmigaOS 4 version of Gorky 17

Leuven, Belgium. - December 25, 2003

Hyperion Entertainment and Metropolis Software have extended their existing license agreement for "Gorky 17", Metropolis´ critically acclaimed RPG/Strategy title, to cover not only Linux but also the upcoming AmigaOS 4.

Gorky 17 is a horror conspiracy game mixing elements of strategy and RPG gameplay. The player commands a small group of NATO soldiers who must reveal the mystery behind the sudden appearance of hybrid creatures in a small Polish city named Lubin. The city is being terrorized, the area is surrounded by NATO troops and media from all over the world, and the first group sent into the city disappears without a trace. The main hero of the story is the 40-year old soldier Cole Sullivan, a commando team member with extensive scientific knowledge. His team´s task: to explain the hybrids´ presence and to find the missing members of Group One. But that, of course, is just the beginning...

The AmigaOS 4.0 port is already well under way as can be seen on the screenshots page.

The Amiga and Linux ports are being carried out by Steven Fuller and Joe Tennies who are recent "converts" to the Amiga platform after they recently joined the Hyperion Entertainment game development team.

Steven Fuller and Joe Tennies have an impressive track-record in the field of Linux (gaming) related development.

 

 


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